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 3.1 healing changes

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Sherezahade

Sherezahade



3.1 healing changes Empty
PostSubject: 3.1 healing changes   3.1 healing changes EmptyFri Mar 20, 2009 3:32 pm

From the 3.1 test realm patch notes...

Divine Hymn redesigned: You recite a Holy hymn, summoning the power of the Divine to assist you in your time of need. Heals 3 nearby lowest-health friendly party or raid targets for 4960-5208 every 2 seconds for 8 seconds, and increases healing done to them by 15% for 8 seconds. Maximum of 12 heals. The Priest must channel to maintain the spell. Cooldown increased to 6 minutes, up from 5.

Hymn of Hope redesigned: You recite a Holy hymn, restoring hope to those in despair. Restores 3% mana to 3 nearby low mana friendly party or raid targets every 2 seconds for 8 seconds, and temporarily increases their total maximum mana by 20% for 8 seconds. After the effect expires, the mana is lost. Maximum of 12 mana restorations. The Priest must channel to maintain the spell. Cooldown increased to 6 minutes, up from 5.

Holy Nova: Mana cost reduced approximately 20%.

Prayer of Healing: This spell now heals the target's party, rather than being limited to just your direct party.

Circle of Healing: Healing increased by approximately 40%.

New Talent: Empowered Renew: Your Renew spell gains an additional 5/10/15% of your bonus healing effects, and your Renew will instantly heal the target for 5/10/15% of the total periodic effect.

Just copied most interesting changes...

... they're pretty much fixing holy raid healing, wich will be totally OP lol!!! The new Hyms will also be awesome, healing a total of 20k + SP to 3 targets + the 15% bonus on other heals... OP if all tanks are taking much damage or some other situations.... Hymn of hope might also prove usefull if caster DPS is having trouble on long fights...

Took a look at Disc talents too. Tank healing is getting boosted a bit, so I'll keep on collecting int/crit gear if ever that spec is needed in raids.
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Sherezahade

Sherezahade



3.1 healing changes Empty
PostSubject: Re: 3.1 healing changes   3.1 healing changes EmptyFri Mar 20, 2009 3:35 pm

Shadow also looks promising with dots being able to crit on tic and devouring plague putting out more damage (wich is awesome with DKs, coz they're spreading the disease and refreshing its duration all the time)
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Elbereth

Elbereth



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PostSubject: Re: 3.1 healing changes   3.1 healing changes EmptyMon Mar 23, 2009 4:11 pm

Also, i hear Renew can crit as well, not sure if that was true or not, but i hope so, especially with that new talent!

I'm definitely gonna be even deeper into holy now, with all the new talent changes, but even then Disc definitely looks pretty awesome, might hafta give it a try later on down the road.

The only thing that sucks is that they're nerfing OO5SR mana regen thru the 40% spirit neft, but still, regen while casting should stay the same, if you pick up the right talents, but i guess now im gonna try and have somewhat of a balance of int/spirit, instead of just trying to stack spirit like crazy. Also, gogo haste/crit, i wanna have each tick of renew be a crit lololol
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Sherezahade

Sherezahade



3.1 healing changes Empty
PostSubject: Re: 3.1 healing changes   3.1 healing changes EmptyFri Mar 27, 2009 9:53 pm

hehe renew crit would be nice Smile

Yeah I'll definitely dual spec into deep holy / disc healing. gonna try to link some potable builds when 3.1 is on.
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Sherezahade

Sherezahade



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PostSubject: Re: 3.1 healing changes   3.1 healing changes EmptyTue Apr 14, 2009 1:33 am

Ow shit... checked the new talent trees and it's gonna fuck me up hard lol...


Disc spec i made for myself
http://talent.mmo-champion.com/?priest=0503203130300512331323231251105050030000000000000000000000000000000000000000000000&glyph=061718030506&version=9767
3% less damage for ALL the raids looks nice Smile


Holy spec i'm taking... maybe
http://talent.mmo-champion.com/?priest=0503203000000000000000000000035050031302152531005331331000000000000000000000000000&glyph=010711030506&version=9767
A bit short on points... making me wonder if i should drop lightwell

Shadow spec
http://talent.mmo-champion.com/?priest=0503203000000000000000000000000000000000000000000000000325320051023012323152301351&glyph=232524030506&version=9767

... missing anything? all 3 specs look promising, and have some tweaking in points possible except maybe for holy, i feel i'm missing talents there...

Anyways, definitely going pve disc/holy
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